World Settings
Last updated
Last updated
This section of option controls how the world works in-game. This is especially useful for special server types like PvE, as they can be combined with other sections to create the perfect server type.
Here, you can customise the following settings to your liking, below are all the options and a summary of each one.
Option | Description |
---|---|
Controls the amount of RHIBs that spawn naturally on the coastline.
Any number, but this value is clamped to a maximum of 20 (per km²).
Default is 0 per km².
Yes
Controls the amount of rowboats that spawn naturally on the coastline.
Any number, but this value is clamped to a maximum of 20 (per km²).
Default is 4 per km².
Yes
Controls the time taken for a rowboat to despawn when it is near the coastline.
Any number, but this value is clamped to a maximum of 3.4×10³² minutes. (Essentially infinite)
Time is measured in real-world minutes.
Yes
Controls the time taken for a rowboat to despawn when it is not near the coastline.
Any number, but this value is clamped to a maximum of 3.4×10³² minutes. (Essentially infinite).
Time is meaured in real-world minutes.
Yes
Controls the time taken for a rowboat to decay once it has not been interacted with.
Any number, but this value is clamped to a maximum of 3.4×10³² seconds. (Essentially infinite)
Time is measure in real-world seconds.
Yes
Toggles the stability of player-made structures, allowing players to create wacky structures.
Toggle-able, default ON.
Disabling this can be useful for PvE Servers and build-test servers.
Yes
Toggles the radiation of certain monuments on the map.
Toggle-able, default ON.
Disabling this can be useful for PvE Servers and build-test servers.
Yes
Toggles the progression of time on the server.
Toggle-able, default ON.
Disabling this can be useful for PvE Servers and build-test servers.
Yes
Sets the length of the day time, in real-world minutes.
Any number, but this value is clamped to a maximum of 1440 minutes.
For eternal daytime, consider disabling Time Progression instead of setting this value.
Yes
Sets the length of the night time, in real-world minutes.
Any number, but this value is clamped to a maximum of 1440 minutes.
For eternal nighttime, consider disabling Time Progression instead of setting this value.
Yes
RHIB Population
Controls the amount of RHIBs that spawn naturally on the coastline.
Rowboat Population
Controls the amount of rowboats that spawn naturally on the coastline.
Rowboat Decay Time (Outside)
Controls the time taken for a rowboat to despawn when it is near the coastline.
Rowboat Decay Time (Deep Water)
Controls the time taken for a rowboat to despawn when it is not near the coastline.
Rowboat Decay Time (Start Time)
Controls the time taken for a rowboat to decay once it has not been interacted with.
Stability
Toggles the stability of player-made structures, allowing players to create wacky structures.
Radiation
Toggles the radiation of certain monuments on the map.
Time Progression
Toggles the progression of time on the server.
Day Length
Sets the length of the day time, in real-world minutes.
Night Length
Sets the length of the night time, in real-world minutes.