# Monuments

## <mark style="color:red;">Server Owner</mark>

The table below contains a list of **Monument Commands** available for <mark style="color:red;">**Server Owners**</mark>.

<table data-full-width="true"><thead><tr><th>Type</th><th width="211">Command</th><th width="125">Input</th><th width="512">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>🎮💥</strong></h3></td><td><mark style="color:red;">world.monuments</mark></td><td><code>none</code></td><td>Outputs all of the monuments with their name and position.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>🎮💥</strong></h3></td><td><mark style="color:red;">world.monumentsrot</mark></td><td><code>none</code></td><td>Outputs all of the monuments with their name and rotation.</td><td><code>N/A</code></td></tr></tbody></table>

## <mark style="color:orange;">Server Admin</mark>

The table below contains a list of **Monument Commands** available for <mark style="color:orange;">**Server Admins**</mark> and above.

<table data-full-width="true"><thead><tr><th>Type</th><th width="308">Command</th><th width="120">Input</th><th width="426">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">bigwheelgame.forcedbigwheelhittype</mark></td><td><code>"number"</code></td><td>Forces the Gambling Wheel to land on the chosen colour: Yellow = <code>“0”</code><br>Green = <code>“1”</code> <br>Blue = <code>“2”</code> <br>Purple = <code>“3”</code> <br>Red = <code>“4”</code> <br>Random = <code>“-1”</code></td><td><code>-1</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">debug.puzzlereset</mark></td><td><code>none</code></td><td>Resets all keycard puzzles in monuments, including loot.</td><td><code>N/A</code></td></tr></tbody></table>


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