Rust Console Edition: Community Servers
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      • ✨NEW✨ Donut Island Setup
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  • Management Settings
    • Authority Levels & Privileges
      • ✨NEW✨ Custom Auth Tiers
    • Granting User Tiers
    • Logs, Booting & Saving
    • Restarts and Backup
    • Moderation Actions
  • FEATURE GUIDES
    • Command Scheduling
    • Custom Zones
    • Entity Details
    • Entity Spawning
    • ✨NEW✨ Item Management
    • Kit Management
    • ✨NEW✨ Modifiers
    • Monument Recycler Configs
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  • Server Owner
  • Server Admin

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  1. Commands
  2. Moderation

Tools

Server Owner

The table below contains a list of Moderation Tools available for Server Owners.

Type
Command
Input
Description
Default

📟

global.adminid

"ID"

Sets the target player to Admin.

N/A

📟

global.broadcastadmincommands

"ID"

Toggles the display of debug commands (like noclip/god/giveto) to the in-game chat.

1

📟

global.getauthlevel

"ID"

Prints the current Auth Level for the specified “player”.

N/A

📟

global.getauthlevels

none

Prints the Auth Levels for all players on the server.

N/A

📟

global.ownerid

"ID"

Sets the target player to Owner.

N/A

📟

global.removeadmin

"ID"

Revokes Administrator (Tier 3) Auth Level from the target “Gamertag/PSN ID”.

N/A

📟

global.removeowner

"ID"

Revokes Owner (Tier 4) Auth Level from the target “Gamertag/PSN ID”.

N/A

📟

global.reportcreationminutescooldown

"number"

Defines the number of minutes until the player can create another report.

5

🎮

vis.damage

"0/1"

Toggles the debug for damage draws a line from the damage start point to the hit point. This needs to be "1" for damage text to work.

0

🎮

vis.damagetext

"0/1"

Toggles the debug display for damage.

0

🎮

vis.lineofsight

"0/1"

Toggles the debug display for line of sight checks.

0

Server Admin

The table below contains a list of Moderation Tools available for Server Admins and above.

Type
Command
Input
Description
Default

🎮

chat.search

"string"

Searches the chat (left side of the client) for the given string.

N/A

🎮

chat.tail

none

Provides the last few messages from the chat.

N/A

📟🎮

construct.nukebuilding

"building ID"

Obliterates the target building. Takes a Building ID, found by running the “getbuildinginfo” command.

N/A

🎮

debug.debugcamera

none

Activates a free camera with the following controls: - [A/CROSS] Lower Camera - [X/SQUARE] Raise Camera - [R1/RB] Rotate Camera Right - [L1/LB] Rotate Camera Left - [RT/R2] Zoom In (Reduce FOV) - [LT/L2] Zoom Out (Increase FOV) - [DPAD UP]/[DPAD DOWN] Open Inventory - [RS] Pan Camera - [LS] Move Camera - [L3] Increase Camera Speed - (PS Only) [TOUCHPAD] Pan Camera (Sensitive) - [VIEW]/[TOUCHPAD CLICK] Lock Camera to Player

N/A

📟🎮

entity.deleteby

"ID"

Obliterates all buildings created by the target “ID”. Enter a Gamertag or PSN ID.

N/A

📟🎮

global.moderatorid

"ID"

Grants the target “Gamertag/PSN ID” Moderator (Tier 2) Auth Level.

N/A

📟🎮

global.playerlist

none

Prints a list of all players currently connected to the server, and some information.

N/A

📟🎮💥

global.players

none

Shows connected player info such as: Name Ping

N/A

📟🎮

global.removemoderator

"ID"

Revokes Moderator (Tier 2) Auth Level from the target “Gamertag/PSN ID”.

N/A

📟🎮

global.removevip

"ID"

Revokes VIP (Tier 1) Auth Level from the target “Gamertag/PSN ID”.

N/A

📟🎮

global.vipid

"ID"

Grants the target “Gamertag/PSN ID” VIP (Tier 1) Auth Level.

N/A

📟🎮

note.lognoterenames

"0/1"

Toggles the logging of Notes changes in the console.

1

🎮💥

server.combatlogclient

"player ID"

Get the target “player”’s combat log and displays it in-client.

N/A

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Last updated 8 months ago

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