Settings

Server Owner

The table below contains a list of Server Settings available for Server Owners.

TypeCommandInputDescriptionDefault

📟

global.buildinfo

none

Prints the server version to the console.

N/A

📟🌌

server.adminmessage

"message"

In-game notification to an admin when joining the server.

N/A

📟🌌

server.enablewhitelist

"0/1"

Toggles the server whitelist, this will reject any user connections if they aren't whitelisted.

0

📟🌌

server.firsttimejoinedmessage

"message"

Message displayed to the player when they first join a server.

N/A

📟

server.idlekick

"number"

Defines the time taken before the server kicks an idle player. idlekickmode needs to be 1 or 2 for this to work.

30

📟

server.idlekickmode

"0|1|2"

Enables checks against avaliable server slots to see if we need to kick the player. 1 = Check against available slots 2 = Just kick idlekick needs to be true for this to work.

1

📟🌌

server.justjoinedmessage

"message"

In-game notification to players when joining the server.

N/A

📟🌌

server.leftmessage

"message"

In-game notification to players when leaving the server.

N/A

📟🌌

server.welcomemessage

"message"

Defines the welcome message shown to players when they join the server.

N/A

📟🌌

welcomescreen.serverrulesmessage

"message"

Defines the rules message shown to players when they join the server.

N/A

📟🌌

welcomescreen.serverwelcomemessage

"message"

Defines the welcome message shown to players when they join the server.

N/A

📟🌌

welcomescreen.showwelcomeadmintab

"0/1"

Toggles the visibility of the admins tab on the welcome screen.

1

📟🌌

welcomescreen.showwelcomerulestab

"0/1"

Toggles the visibility of the rules tab on the welcome screen.

1

📟🌌

welcomescreen.welcomescreenstate

"0/1"

Toggles the visibility of the Welcome Screen upon joining the server.

1

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