Rust Console Edition: Community Servers
  • Welcome
  • Getting started
    • Server Renting
    • Server Setup
    • Status Page
    • General Warnings
    • Permissions
  • Server Configuration
    • Configuring your Server
    • Basic Settings
    • Custom Boot Commands
    • Map Presets
      • ✨NEW✨ Donut Island Setup
    • Map Settings
    • World Settings
    • NPC Settings
    • Player Settings
    • Item Settings
    • Event Settings
    • Gameplay Settings
  • Management Settings
    • Authority Levels & Privileges
      • ✨NEW✨ Custom Auth Tiers
    • Granting User Tiers
    • Logs, Booting & Saving
    • Restarts and Backup
    • Moderation Actions
  • FEATURE GUIDES
    • Command Scheduling
    • Custom Zones
    • Entity Details
    • Entity Spawning
    • ✨NEW✨ Item Management
    • Kit Management
    • ✨NEW✨ Modifiers
    • Monument Recycler Configs
    • Seasonal Events
    • Server Tags
    • Whitelist Management
  • Commands
    • Gameplay
      • Building
      • Cook & Smelt
      • Crafting
      • Items & Inventory
      • Player
      • Resources
      • UI & Visuals
      • Farming
      • Missions
      • Teams
    • Moderation
      • Banning
      • Access Management
      • AntiHack
      • Tools
    • Server
      • Settings
      • Tools
    • Utility
      • Crafting
      • Entities
      • Events
      • Gameplay
      • Inventory
      • Monuments
      • Player
      • Resources
      • Self
      • Teams
    • World
      • Entities
      • Events
      • Generation
      • Monuments
      • Resources
      • Vehicles
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  1. Commands
  2. Server

Settings

Server Owner

The table below contains a list of Server Settings available for Server Owners.

Type
Command
Input
Description
Default

📟

global.buildinfo

none

Prints the server version to the console.

N/A

📟🌌

server.adminmessage

"message"

In-game notification to an admin when joining the server.

N/A

📟🌌

server.enablewhitelist

"0/1"

Toggles the server whitelist, this will reject any user connections if they aren't whitelisted.

0

📟🌌

server.firsttimejoinedmessage

"message"

Message displayed to the player when they first join a server.

N/A

📟

server.idlekick

"number"

Defines the time taken before the server kicks an idle player. idlekickmode needs to be 1 or 2 for this to work.

30

📟

server.idlekickmode

"0|1|2"

Enables checks against avaliable server slots to see if we need to kick the player. 1 = Check against available slots 2 = Just kick idlekick needs to be true for this to work.

1

📟🌌

server.justjoinedmessage

"message"

In-game notification to players when joining the server.

N/A

📟🌌

server.leftmessage

"message"

In-game notification to players when leaving the server.

N/A

📟🌌

server.welcomemessage

"message"

Defines the welcome message shown to players when they join the server.

N/A

📟🌌

welcomescreen.serverrulesmessage

"message"

Defines the rules message shown to players when they join the server.

N/A

📟🌌

welcomescreen.serverwelcomemessage

"message"

Defines the welcome message shown to players when they join the server.

N/A

📟🌌

welcomescreen.showwelcomeadmintab

"0/1"

Toggles the visibility of the admins tab on the welcome screen.

1

📟🌌

welcomescreen.showwelcomerulestab

"0/1"

Toggles the visibility of the rules tab on the welcome screen.

1

📟🌌

welcomescreen.welcomescreenstate

"0/1"

Toggles the visibility of the Welcome Screen upon joining the server.

1

PreviousServerNextTools

Last updated 8 months ago

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