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On this page
  • Kits UI
  • Starting Out
  • Kit Vending
  • Using the KVM - Seller
  • Using the KVM - Buyer
  • Command-based Kit Creation
  • Kit Information
  • Kit Removal
  • Kit Name Changing
  • Kit Group Changing
  • Kit Gifting
  • Group
  • Player
  • All Players
  • Other Related Commands

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  1. FEATURE GUIDES

Kit Management

Previous✨NEW✨ Item ManagementNext✨NEW✨ Modifiers

Last updated 7 months ago

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Kits are customisable inventories that the player can spawn with if the Admin/Owner wishes.


Kits UI

We have implemented a new UI for buying, selling, and distributing kits to players on your community server.

This means that you no longer have to use commands in the GPORTAL console, but you can still use these commands if you wish.

Be aware, there may be issues or conflicts if you are using both the commands and the UI at the same time.

Starting Out

From any point in the game, you can now open the Control Panel, and access the new Kit Manager.

From here, you will be presented with a UI that looks like this:

Selecting [ADD KIT] will present the player with a template player inventory. From here, the owner can add items, weapons, and clothing in any permutation they want.

Selecting a tile on the inventory will open the standard item list on the right side, allowing the owner to add appropriate items for that slot.

Here, you can select items, and they will be placed in the slot you selected.

Be aware that only appropriate items can be placed in each of the inventory areas:

  • Clothing/Armour - Gear

  • All Items - Inventory

  • All Items - Belt

Once you have created your kit by placing items, you can edit its characteristics in the next panel. You have the option of changing:

  • Name

  • Description

  • Icon

  • Auth Level

    • Users | VIPs | Mods | Admins | Owners

  • Visibility

    • All

      • This means all players can view this kit, but not necessarily buy/use it.

    • Restricted

      • Determines whether the kit is viewable for everyone, or restricted to the auth level listed above.

Your newly-created kit will appear in the UI as such:

From here, you can further manipulate your created kit.

You have the following options:

  • Modify Kit

    • This will take you back to the kit creation screen where you can edit and add items

  • View Details

    • Here you can view additional information about the kit.

  • Give Kit to Player

    • You can choose a player on the server to grant a kit to for one-time use.

  • Give Kit to Auth Level Group

    • Same as above, but for entire auth levels.

  • Put Kit in the Vendor

    • You can add/remove up to 7 kits to the Kit Vending Machine, so that people may buy them with in-game items.

  • Delete kit

    • This will delete the kit from the UI completely.

Kit Vending

The Kit Vending Machine [KVM] is a special type of Vending Machine that Owners/Admins can place around the map to sell created kits to players in the server.

You can spawn a Kits Machine from the Item Spawn menu. (Admin+ only)

Using the KVM - Seller

To place kits in the Kit Vending Machine, you must first create a kit using the guide above.

After a kit has been created, go to the kit in the UI and select [Put Kit in Vendor].

You have the following options to modify your kits for the KVM:

Market Configuration

  • For Sale

    • Enables/Disables the selling of the kit in a KVM.

    • TRUE | FALSE

  • Kit Amount

    • Defines the maximum amount of kits that can be stored in a KVM at any time.

    • 1 -> ∞

  • Kit Restock Amount

    • Defines the amount of Kits restocked per tick (defined below).

    • 0 -> 9999

  • Kit Restock Time

    • Defines the amount of time taken per restock. Lower is faster.

    • 1s -> 365d 23h 59m 59s

  • Acquisition Per Player

    • Defines how many kits players are allowed to purchase at any one time.

    • 1 -> ∞

  • Acquisition Cooldown

    • Defines the amount of time that must pass before the player is allowed to purchase this particular kit from the KVM again.

Kit Pricing

  • Currency Amount

    • Defines the amount of a certain item that is taken from the player in exchange for the kit.

    • 0 -> 9999

  • Currency Item

    • Defines what kind of item the player must have in order to purchase the kit. This option opens the items list.

    • Any item

After pressing the [CONFIRM] button, your kit should appear in all KVMs around the map instantly, and be available to purchase with the settings you chose earlier.

Using the KVM - Buyer

Using the KVM is the same as interacting with a normal Vending Machine. Simply approach it, press the interact button shown on screen, and broswe the available kits.

You may encounter different scenarios, based on your Auth Level, affordability, or availability.

  • [BUY]

    • This Kit is available to buy, and you can afford it.

  • [CAN'T AFFORD]

    • This Kit is available to buy, but you can't afford it.

  • [AUTH TIER ONLY]

    • This Kit is not available to you, as you do do not have the sufficient Auth Level to purchase it.

Command-based Kit Creation

You can use the following command to create a kit, containing the items of your choice:

We have implemented a maximum limit of 128 kits per server.

📟🎮

kit add [0] [1] [2] [3] [4]

This command adds an item to a kit, with the following 5 options:

(When you use this command for the first time, the kit will be created and you can add items to it by repeating the above command with different items)

Argument
Option
Input Type
Description

[0]

Kit Name

"string"

Defines the name of the Kit that you want to create. For names with spaces, you must surround the name in quotation marks.

[1]

Item Name

"itemname"

[2]

Amount

"number"

Defines the amount of items that you would like to add. This adheres to current MaxStack rules on your server.

[3]

Condition

"number"

Defines the condition of the item you would like to add. This can range from 0-1

[4]

Container

"Main" | "Belt" | "Wear"

Defines which inventory area you would like the item to be placed in.

Kit Information

📟🎮

kit info "KitName"

Returns useful info about the chosen kit and prints it into the log.

📟🎮

kit list

Lists all active Kits in the server into the log.


Kit Removal

📟🎮

kit remove "KitName" "ID"

Where "kitname" is the name of the kit you would like to manipulate,

and "ID" is the ID of the item you would like to remove.

You can find this ID by running the above command kit info "KitName"

📟🎮

kit delete "KitName"

Deletes all items in the chosen Kit, then delets the Kit.


Kit Name Changing

You can edit any active kits by using the following commands:

📟🎮

kit edit "KitName" changename "NewName"

Changes the old "KitName" to "NewName".


Kit Group Changing

📟🎮

kit edit "KitName" addgroup "Group"

Adds the defined "kit" to spawn for all users in the defined "group".

📟🎮

kit edit "KitName" removegroup "Group"

Removes the defined "kit" to spawn for all users in the defined "group".

The valid groups are:

  • User

  • VIP

  • Moderator

  • Admin

  • Owner


Kit Gifting

Admins can also gift a kit to a single player, group, or all players on the server.

NOTE: This method of giving Kits will only give them a Kit once. They will be lost upon dying unless you have set up Kit groups (above).

Group

📟🎮

kit givetogroup "kitname" "group"

Where "kitname" is the name of the kit you would like to gift,

and "group" is any Auth Tier listed above.

Player

📟🎮

kit givetoplayer "kitname" "ID"

Where "kitname" is the name of the kit you would like to gift,

and "ID" is the in-game name of the player you choose.

All Players

📟🎮

kit giveall "kitname"

Where "kitname" is the name of the kit you would like to gift.

Other Related Commands

Type
Command
Description

📟🎮

inventory.adddefaultitem "itemname"

Adds the "item" to the player’s inventory upon spawning.

📟🎮

inventory.removedefaultitem "itemname"

Removes all instances of the "item" from the player’s inventory upon spawning.

📟🎮

craft.adddefaultblueprint "itemname"

Adds the "blueprint" to the player’s knowledge base upon spawning.

📟🎮

craft.removedefaultblueprint "itemname"

Removes the "blueprint" from the player’s knowledge base upon spawning.

Defines the item that you would like to add. For a list of items, is a good resource.

Corrosion hour's guide to Rust
A fully customised KVM setup.