Player Settings
Last updated
Last updated
This section controls the behaviours of the players, their health, and their interactions with other players.
Here, you can customise the following settings to your liking, below are all the options and a summary each one.
For True PvE Mode, change the following settings:
- PvP Mode: OFF
- PvB Mode: OFF
Option | Description |
---|---|
Toggles damage on the server.
Toggle-able, default OFF.
If disabled, players cannot die under any circumstances.
Yes
Selects a game mode for the server.
Drop-down, options are:
Vanilla
Easy Mode
Hard Mode
Vanilla
This game mode is the default. All settings remain unchanged.
Easy Mode
This gamemode includes the following features:
Loot Saving
Half of your items will remain on your corpse until you retrieve them
These items cannot be looted by other players
Reclaim Station
Located at the Outpost and Bandit Camp
You can reclaim half of your lost items from here when you respawn
Items will despawn after 2 hours
Safe Zone Respawning
You can respawn at the Outpost of Bandit Camp
(NOTE: This only works if you are not marked as hostile)
Hard Mode
This gamemode includes the following features:
Added:
Limit of 5 sleeping bags and beds
Local chat only for messages and gestures (100m range)
Removed:
Compass
Crawling when wounded
Global Message
Team System
Map
Safe Zones
Scientists and Turrets at the Outpost & Bandit Camp
Mission NPCs
Yes
A full wipe (including map, save, and blueprints) is required to activate or deactivate a server gamemode.
Toggles PvP (Player vs Player) mode, meaning players can deal damage to each other.
Toggle-able, default ON.
When deactivated, players can still take damage from NPCs and animals, as well as environmental damage.
No
Toggles PvB (Player vs Building) mode, meaning players can deal damage to other players' buildings.
Toggle-able, default ON.
When activated, players can still deal damage to building blocks that they have created, regardless of TC authorisation.
No
Toggles infinite ammunition for weapons.
Toggle-able, default OFF.
The ammo count in your magazine will not go down.
Yes
Toggles a full magazine when you start with a weapon.
Toggle-able, default OFF.
The default starting ammunition is less than half of a full mag.
Yes
Controls the maximum health of a player.
Any number, but this value is clamped to a maximum of 3.4×10³² (essentially infinite).
This can be useful for testing, as well as “Juggernaut” gamemodes.
Yes
Controls the maximum starting health for a player when they wake up.
Any number, but this value is clamped to a maximum of 3.4×10³² (essentially infinite).
The default is 60HP.
Set both (min) and (max) to the same number to guarantee that health upon wake-up.
Yes
Controls the minimum starting health for a player when they wake up.
Any number, but this value is clamped to a maximum of 3.4×10³² (essentially infinite).
The default is 50HP.
Set both (min) and (max) to the same number to guarantee that health upon wake-up.
Yes
Controls the maximum amount of players that can be part of a single team.
Any number, but this value is clamped to a maximum of 2.1×10⁸ (2 billion-ish)
The default is 8.
This can be useful for solo/duo/trio servers.
Set to 1 to disable teams entirely.
Yes
Toggle to limit the amount of authorisations on a Tool Cupboard to the current Team Size.
Toggle-able, default OFF.
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on a Tool Cupboard at one time.
Yes
Toggle to limit the amount of authorisations on Auto Turrets to the current Team Size.
Toggle-able, default OFF.
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on an Auto Turret at one time.
Yes
Toggle to limit the amount of authorisations on a Code/Key Locks to the current Team Size.
Toggle-able, default OFF.
This can be useful for solo/duo/trio servers.
Setting Team Size to 2, and toggling this ON means only 2 people can be authorised on a Lock at one time.
Yes
Immortal Server
Toggles damage on the server.
Game Mode
Selects a game mode for the server to run. NOTE: changing this option will cause a full map/BP wipe!
PvP Mode
Toggles PvP mode, meaning players can deal damage to each other.
PvB Mode
Toggles PvB mode, meaning players can deal damage to other players' buildings.
Infinite Ammo
Toggles infinite ammunition for weapons.
Full Starting Magazine
Toggles a full magazine when you start with a weapon.
Max Health
Controls the maximum health of a player.
Starting Health (Max)
Controls the maximum starting health for a player when they wake up.
Starting Health (Min)
Controls the minimum starting health for a player when they wake up.
Max Team Size
Controls the maximum number of players that can be part of a single team.
Limit Building Authorisations
Toggle to limit the amount of authorisations on a Tool Cupboard to the current Team Size.
Limit Turret Authorisations
Toggle to limit the amount of authorisations on Auto Turrets to the current Team Size.
Limit Team Locks
Toggle to limit the amount of authorisations on a Code/Key Locks to the current Team Size.