Player

Server Owner

The table below contains a list of Player Commands available for Server Owner

TypeCommandInputDescriptionDefault

๐Ÿ“Ÿ๐ŸŽฎ๐ŸŒŒ

server.allowPvBDamage

"0/1"

When true, allows players to damage other players' building blocks. When false, does not allow players to destroy other players' building blocks. You can always destroy building blocks that you have created, regardless of this setting.

1

๐Ÿ“Ÿ๐ŸŽฎ๐ŸŒŒ

server.allowPvPDamage

"0/1"

When true, allows players to damage other players. When false, does not allow players to damage other players.

1

๐Ÿ“Ÿ๐ŸŽฎ

server.corpsedespawn

โ€œnumberโ€

Number of seconds before a corpse should despawn and turn into a bag.

300

๐Ÿ“Ÿ๐ŸŽฎ๐ŸŒŒ

server.immortalserver

"0/1"

Toggles whether players can receive damage from any source.

0

๐Ÿ“Ÿ๐ŸŽฎ

server.pve_npc_protection

"0/1"

Disables damage from NPCs. PvE mode must be enabled.

1

๐Ÿ“Ÿ๐ŸŽฎ

server.woundingenabled

"0/1"

Determines if players can be wounded after receiving fatal damage.

1

Server Admin

The table below contains a list of Player Commands available for Server Admins and above.

TypeCommandInputDescriptionDefault

๐Ÿ“Ÿ๐ŸŽฎ

player.woundforever

โ€œ0/1โ€

Toggles the ability to get up after being wounded.

0

๐Ÿ“Ÿ๐ŸŽฎ

server.crawlingenabled

โ€œ0/1โ€

Toggles the ability to move while wounded.

1

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server.crawlingmaximumhealth

"number"

Maximum initial health given when a player dies and moves to crawling wounded state.

60

๐Ÿ“Ÿ๐ŸŽฎ

server.crawlingminimumhealth

โ€œnumberโ€

Minimum initial health given when a player dies and moves to crawling wounded state.

50

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server.incapacitatedrecoverchance

โ€œnumberโ€

Base chance (scale of 0 โ†’ 1) of recovery after incapacitated wounded state.

0.1

๐Ÿ“Ÿ๐ŸŽฎ

server.rewounddelay

โ€œnumberโ€

Delay time in seconds, where a player cannot repeatedly go into a wounded state.

60

๐Ÿ“Ÿ๐ŸŽฎ

server.woundedmaxfoodandwaterbonus

โ€œnumberโ€

Maximum percent chance added to base wounded recovery chance, based on the player's food and water level.

0.25

๐Ÿ“Ÿ๐ŸŽฎ

server.woundedrecoverchance

โ€œnumberโ€

Base chance of recovery after crawling wounded state

0.2

๐Ÿ“Ÿ๐ŸŽฎ

spawnhandler.mindistfromdeathpos

โ€œnumberโ€

The minimum distance the player can spawn near their last death position

500

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