Custom Zones
We have updated the Killzone system so that players are now able to create custom zones, with an expanded range of options for how they want their zones to function. The following page has all the information you need to create a zone which is tailored to your needs.
Zone Creation
📟
zones.createcustomzone [0] [1] [2] [3] [4] [5] [6] [7] [8] [9]This command creates a zone with the following 10 properties:
ID | Arguments | Input Type | Description |
---|---|---|---|
| Zone Name |
| Defines the name of the generated zone. |
| Map Position |
| Defines the centre of the generated zone. Uses map co-ordinates. |
| Rotation |
| Defines the rotation of the generated zone. (Yaw) |
| Zone Shape |
| Defines the shape of the generated zone. |
| Zone Size | IF [3] = | IF [3] = |
| Enable PvP? |
| Toggles whether players can damage other players within the generated zone. |
| Enable NPC vs Player Damage? |
| Toggles whether NPCs can damage players within the generated zone. (NOTE: Players can always damage NPCs) |
| Radiation Damage |
| Defines the amount of radiation to apply per server tick when within the generated zone. |
| Is Building Damage allowed? |
| Defines whether players can damage buildings when within the generated zone. (NOTE: Players can always damage their own buildings) |
| Is Building allowed? |
| Defines whether players can build within the generated zone. |
Example
📟
zones.createcustomzone "Test" (500,35,90) 45 Box (225,150,150) 1 0 52 1 0This command creates a Custom Zone with the following properties:
Zone Name is Test
Zone Position is (500,35,90)
Zone Rotation is 45⁰ clockwise
Zone is box-shaped
Zone size is 225m×150m×150m
This zone allows PvP
This zone does not allow NPCs to damage players
This zone deals 52 radiation per tick (similar to inside Launch Site)
This zone allows people to raid buildings but not build them
Zone Editing
So you have a zone, but you would like to change something about it without deleting and creating a new one. Use the commands below to edit the zone to your liking. You can also add features like area display and custom messaging to your zone should you see fit.
📟
zones.editcustomzone "Name" "Setting" "Value"Where "Name" is the name of the zone you would like to edit.
"Setting" is the setting that you would like to change.
Setting | Value | Description |
---|---|---|
|
| Toggles whether this zone is active. |
|
| Defines the centre of the generated zone. Uses map co-ordinates. |
|
| Defines the rotation of the generated zone. |
|
or
| Defines the shape of the generated zone. |
|
| | IF |
|
| | IF |
|
| Toggles whether players can damage other players. |
|
| Toggles whether NPCs can damage players within the zone. (NOTE: Players will always be able to damage NPCs) |
|
| Defines the amount of radiation to apply per server tick when within the generated zone. |
|
| Defines whether players can damage buildings when within the zone. (NOTE: Players can always damage their own buildings) |
|
| Defines whether players can build within the generated zone. |
|
| Show a visible area within 100 meters of the zone. |
|
| Colour of the visible area, ( |
|
| Should the player receive a chat message when entering/leaving |
|
| Message to display when entering the zone. |
|
| Message to display when exiting the zone. |
Example
📟
zones.editcustomzone "Test" showarea 1
zones.editcustomzone "Test" color (255,0,255)
zones.editcustomzone "Test" showchatmessage 1
zones.editcustomzone "Test" entermessage "Welcome to the Test Zone!"
zones.editcustomzone "Test" leavemessage "See you later!"The above commands have the following effects, when they are entered separately on the GPORTAL console:
The "Test" Zone now has a ring around it, visually defining the zone in-game
The ring's colour is now Magenta
The zone has in-game messaging enabled
When you enter the zone, the message "Welcome to the Test Zone!" will appear in-game
When you leave the zone, the message "See you later!" will appear in-game
Zone Priorities
Overlapping Custom Zones can have different effects, depending on their properties.
In general, the priority for zones is given to the non-default state of that property.
For example, in a regular server with no other settings, the following priorities apply:
Default Servers
PvP Damage OFF BEATS PvP Damage ON
(Default)NPC Damage OFF BEATS NPC Damage ON
(Default)Building Damage OFF BEATS Building Damage ON
(Default)Building Privilege OFF BEATS Building Privilege ON
(Default)
Note:
Radiation damage in a zone will always apply, and will stack with other radiation sources.
For example, the overlap area between 2 Custom Zones each with 25 radiation damage will be 50 radiation damage.
PvE Servers
When the commands allowPvPDamage = 0
and allowPvBDamage = 0
, the rules are slightly different.
In general, the priority for zones is given to the non-default state of that property.
PvP Damage ON BEATS PvP Damage OFF
(Default)NPC Damage ON BEATS NPC Damage OFF
(Default)
The priority for building privilege remains the same.
Note: Custom Zones will not override any properties of a Monument Zone, regardless of the above priorities.
Editing Monument Killzones
Monument Killzones are part of the new Custom Zones system, meaning that you can edit some characteristics of the monument's zone using the following commands:
📟
zones.editcustomzone "Monument Name" "Setting" "Value"
Example
📟
zones.editcustomzone "gas_station_1" "radiation" "25"
zones.editcustomzone "gas_station_1" "showarea" "1"
This enables 25 Radiation damage at Oxum's Gas Station
Oxum's Gas Station now has a visual border around it, outlining the Monument Killzone
Note: You cannot disable the no-build zone of monuments.
Additional Options
There are a few more commands that come with this feature, which are listed below:
Type | Command | Input Type | Description |
---|---|---|---|
zones.customzoneinfo “Zone Name” |
| Lists the following information about the specified zone.
| |
zones.listcustomzones |
| Prints a list of all zones on the server, and their current active status | |
zones.deletecustomzone “Zone Name” |
| Deletes the specified zone. |
Monument Killzones
Monument Killzones still function as normal, but now fall under the new Zones system.
Cargo Ship Custom Zones: Custom zones currently do not function on Cargo Ships. These zones are not saved to individual Cargo Ships and are instead generated on server boot. A default Killzone is generated, but any changes will not be saved for subsequent Cargo Ships.
Type | Command | Input | Description |
---|---|---|---|
zones.listmonumentkillzones |
| Prints a list of all monument killzones on the server, and their current active status | |
zones.clearmonumentkillzones |
| Deletes all monument killzones from the server | |
zones.setmonumentkillzone |
| Activates [ | |
A list of monuments available are listed here: |
| Spawns an exclusive PvP Zone around the Airfield | |
| Spawns an exclusive PvP Zone around the Shipping Cargoship | ||
| Spawns an exclusive PvP Zone around the Military Cargoship | ||
| Spawns an exclusive PvP Zone around Oxum’s Gas Station | ||
| Spawns an exclusive PvP Zone around the Small Harbor | ||
| Spawns an exclusive PvP Zone around the Large Harbor | ||
| Spawns an exclusive PvP Zone around the Launch Site | ||
| Spawns an exclusive PvP Zone around the Lighthouse | ||
| Spawns an exclusive PvP Zone around the Sulfur Mining Quarry | ||
| Spawns an exclusive PvP Zone around the Stone Mining Quarry | ||
| Spawns an exclusive PvP Zone around the HQM Mining Quarry | ||
| Spawns an exclusive PvP Zone around the Large Oil Rig | ||
| Spawns an exclusive PvP Zone around the Small Oil Rig | ||
| Spawns an exclusive PvP Zone around the Power Plant | ||
| Spawns an exclusive PvP Zone around the Sewer | ||
| Spawns an exclusive PvP Zone around the Satellite Dish | ||
| Spawns an exclusive PvP Zone around the Dome | ||
| Spawns an exclusive PvP Zone around the Supermarket | ||
| Spawns an exclusive PvP Zone around the Trainyard | ||
| Spawns an exclusive PvP Zone around the Underwater Lab | ||
| Spawns an exclusive PvP Zone around the Water Treatment Plant | ||
| Spawns an exclusive PvP Zone around Water Well A | ||
| Spawns an exclusive PvP Zone around Water Well B | ||
| Spawns an exclusive PvP Zone around Water Well C | ||
| Spawns an exclusive PvP Zone around Water Well D | ||
| Spawns an exclusive PvP Zone around Water Well E | ||
| Spawns an exclusive PvP Zone around the Mining Outpost |
Example
📟
zones.setmonumentkillzone gas_station_1 1This command activates the classic Killzone at Oxum's Gas Station.
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