Events

Server Owner

The table below contains a list of Events Commands available for Server Owners.

Type
Command
Input
Description
Default

📟🌌

server.events

"0/1"

Toggles events like Cargo Ship/Chinook/Attack Heli

1

📟🌌

server.radiation

"0/1"

Toggles radiation at applicable monuments.

1

📟🌌

time.daylength

"number"

Sets the length of the day time, in real-world minutes.

50

📟🌌

time.nightlength

"number"

Sets the length of the night time, in real-world minutes.

10

📟🌌

time.timescale

"number"

Sets the scale of time during the day. Higher is faster.

1

Server Admin

The table below contains a list of Events Commands available for Server Admins and above.

Type
Command
Input
Description
Default

📟🌌

bradley.enabled

"0/1"

Toggles the Bradley APC spawning function.

1

📟

bradley.quickrespawn

"0/1"

Toggles the Bradley Quick-Respawn function.

0

📟

cargoships.egress_duration_minutes

"number"

Controls the time taken for the Cargo Ship to leave the map once its event has ended.

10

📟

cargoships.event_duration_minutes

"number"

Controls the amount of time the Cargo Ship is active on the map for.

50

📟

cargoships.event_enabled

"number"

Toggles the Cargo Ship event as a whole.

1

📟

cargoships.loot_round_spacing_minutes

"number"

Controls how often Code Locked Crates spawn on the Cargo Ship.

10

📟

cargoships.loot_rounds

"number"

Controls how many times Code Locked Crates spawn on the Cargo Ship.

3

📟🌌

env.progresstime

"0/1"

Toggles the progression of time on the server.

1

📟🎮

events.activeevent

none

Lists all events active on the server.

N/A

📟🎮

events.cooldowntime

"event name"

Lists the current cooldowns for the specified “event”. Leave blank to list all events.

N/A

📟🎮

events.cooldowntimemultiplier

"event name" "number"

Controls the current cooldown multiplier for the specified “event”. Lower is faster. Leave blank to list all multipliers for all events on the server.

N/A

📟🎮

events.remainingtime

"event name"

Lists the remaining time left on a certain ”event”. Leave blank for the remaining time on all events.

N/A

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