Generation
Last updated
Last updated
The table below contains a list of Map Generation Commands available for Server Owners.
These commands are volatile! Keep in mind, GPORTAL will store any previously entered generation commands to the server config file, so if you would like to reset them to default, make sure to re-add the default values in the boot commands section.
For example, if you setserver.minriverdist = 30
, the server will remember that and apply it, even through wipes and resets. You must manually set it back to 600
(default) in the boot commands section, in order to get things back to normal.
Type | Command | Input | Description | Default |
---|---|---|---|---|
biome.percentagebiomearctic
"number"
Defines how much of the map will be covered in the Arctic type biome. Range is 0→1
(0%→100%)
NOTE: These values combined must equal 1
0.3
biome.percentagebiomearid
"number"
Defines how much of the map will be covered in the Arid (Desert) type biome. Range is 0→1
(0%→100%)
NOTE: These values combined must equal 1
0.4
biome.percentagebiometemperate
"number"
Defines how much of the map will be covered in the Temperate type biome. Range is 0→1
(0%→100%)
NOTE: These values combined must equal 1
0.15
biome.percentagebiometundra
"number"
Defines how much of the map will be covered in the Tundra type biome. Range is 0→1
(0%→100%)
NOTE: These values combined must equal 1
0.15
env.oceanlevel
"number"
Defines the level of the ocean plane.
0
= Normal sea-level
1-500
= Elevated sea-level - This is not recommended as it covers the whole map in water
501+
= Deactivated ocean
- This is best for completely removing the ocean
- This will allow submarines to "fly", as the sea-level is now ~160 units in the sky (at oceanlevel 501)
- This will remove the requirement for oxygen tanks and other underwater gear
- Boats/Kayaks are now unusable
- Players are now able to walk to the underwater labs but cannot access it in this fashion
- Still accessible normally with subs
0
generation.placecliffs
"0/1"
Toggles the generation of decorative cliffs on the map. Must be run on boot in the Boot Commands section.
1
generation.placerockformations
"0/1"
Toggles the generation of decorative rocks on the map. Must be run on boot in the Boot Commands section.
1
server.maxrivers
"number"
Defines the maximum amount of rivers allowed on the server. Must be run on boot in the Boot Commands section.
7
server.minriverdist
"number"
Defines the minimum distance between rivers. Must be run on boot in the Boot Commands section.
600