✨NEW✨ Item Management
You can ban any item and manipulate its spawning, looting, and crafting with the following set of commands.
Banning Items
The main command to run for this feature is:
📟
banitem "itemname" "option"Where "itemname" is the name of the item you want to manipulate,
and "option" is anything from the list below.
You can chain multiple options together by encasing them in quotation marks
A good resource for itemname
is Corrosion hour's guide to Rust
Please keep in mind that some items listed on this site may not be implemented in Rust: Console Edition at the time of writing.
"NoCrafting"
The player cannot craft the item from the crafting screen or quick craft.
"TechTreeBypass"
The item cannot be researched, but its children can still be researched.
"TechTreeBlockpath"
The item cannot be researched, and you cannot unlock items below it on the Tech Tree.
"NoTechTree"
A combination of TechTreeBypass
& TechTreeBlockpath
.
"ResearchedTableBlocked"
The item cannot be researched in the research table a blocked label will show in game.
Note: The blueprint for the item can still spawn even if this is active.
To disable blueprints entirely, use NoBlueprintSpawn
"NoResearch"
A combination of NoTechTree
& ResearchTableBlocked
.
"NoItemSpawn"
The item can no longer spawn in any container and is removed from all containers
"NoBlueprintSpawn"
If the item has a blueprint, the blueprint will no longer spawn.
"NoSpawn"
A combination of NoItemSpawn
& NoBlueprintSpawn
.
"All"
A combination of all options.
Example
📟
banitem "rifle.ak" "NoBlueprintSpawn NoCrafting"
This has the following effects:
The Assault Rifle can no longer generate blueprints
The Assault Rifle can no longer be crafted
This means the Assault Rifle can only be obtained through looting.
Un-banning Items
You can also unban items and undo the above commands using the following:
📟
unbanitem "itemname"Where "itemname" is the name of the item you want to unban.
This command un-bans an item, and returns its spawning and crafting rules to default. Requires respawning of loot boxes etc.
Example
📟
unbanitem "rifle.ak"
The Assault Rifle has now returned to a default state and can generate blueprints, and be crafted normally. Note: This will require respawning of crates etc. to take effect.
✨NEW✨ Configurations
You can set custom configs for banning, meaning that you can group banned items together in a configuration that you can enable and disable whenever you want:
📟
banitem "configname" "itemname" "option"Where "configname" is the name of the configuration you would like to assign to the banned item,
"itemname" is the codename of the item,
and "option" is anything from the above list of ban options.
If the configuration doesn't exist, it will be created with the name you chose.
Alternatively, you can unban with:
📟
unbanitem "configname" "itemname" "option"Where "configname" is the name of the configuration from which you would like the item removed,
"itemname" is the codename of the item,
and "option" is anything from the above list of ban options.
The item will be unbanned, and removed from the configuration.
The new item banning commands are as follows:
listbanitemcfg
N/A
Lists all banitem configurations.
banitemcfg
"configname"
Lists all items in the config "configname"
listbanneditemsall
N/A
Lists all configurations, and all items contained within.
listbanneditemsdefaultcfg
N/A
Lists all default configurations (tech tree presets and default), and lists all items contained within.
listbanneditemscustomcfg
N/A
Lists all custom configurations, and lists all items contained within.
clearbanneditemscustom
"configname"
Clears all items from the "configname" configuration, and unbans them.
clearbanneditemsdefault
N/A
Clears all items from the default banned list, and unbans them. (NOTE: This does not apply to tech tree presets)
enablebanitemcfg
"configname"
Applies the banned items that are saved into "configname"
disablebanitemcfg
"configname"
Removes the banned items that are saved into "configname"
deletebanitemcfg
"configname"
Deletes "configname". This will also clear its banned items.
✨ NEW✨ Tech Tree Presets
You can set Tech Tree banning preferences using the following arguments:
Tier1
All items in the Tier 1 Workbench
Tier2
All items in the Tier 2 Workbench
Tier3
All items in the Tier 3 Workbench
You can combine these to ban entire workbench tiers with a single command, for example:
enablebanitemcfg "Tier1"This command will immediately block all Tier1 items from being researched in the Tech Tree.
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