Rust Console Edition: Community Servers
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  1. Commands
  2. Utility

Entities

Server Admin

The table below contains a list of Entity Commands available for Server Admins and above.

Type
Command
Input
Description
Default

📟

ai.killanimals

none

Kills all animals on the server. No arguments.

N/A

📟

ai.killscientists

none

Kills all scientists on the server. No arguments.

N/A

📟

attackentity.print_ai_stats

none

Prints the following stats to the console: - AI Difficulty - Effective Range Scale - Damage Scale - Attack Length Scale - Aim Cone Scale - Attack Spacing Scale - Attack Cooldown Scale

N/A

📟

entity.deleteentity

"entity name"

Deletes the chosen “entity” and “checks if it has an owner"

N/A

📟

entity.find_entity

"entity name"

Prints a list of all “items/animals/objects”, etc. and their IDs & locations to the console log.

N/A

📟

entity.find_group

"group ID"

Prints a list of all objects in a specified “group” and their IDs & locations to the console log.

N/A

📟

entity.find_id

"entity name"

Finds an object based on its “ID”. You can find the ID from using find_entity.

N/A

📟

entity.find_parent

"entity ID"

Finds an object’s parent, based on its “ID”.

N/A

📟

entity.find_self

none

Finds information about the player who entered this command.

N/A

📟🎮

entity.spawn

"object name"

Spawns an “object” where you’re looking.

N/A

📟🎮

entity.spawnatpos

"object name"

Spawns an “object” at the specified (coordinates).

N/A

📟🎮

global.ent

multiple →

Runs the following commands: - ent Kill Destroys the object you’re looking at - ent DestroyBuilding Destroys the current building you’re looking at - ent Lock Locks the current lock you’re looking at - ent Unlock Unlocks the current lock you’re looking at - ent Who Gives you and ID of the owner of the object you’re looking at - ent ChangeCode “XXXX” Changes the code of the Code Lock you’re looking at, to your chosen code - ent ChangeGuestCode “XXXX” Changes the guest code of the Code Lock you’re looking at, to your chosen code

N/A

🎮

heli.calltome

none

Calls the Attack Helicopter to patrol the area around the player who entered the command.

N/A

🎮

heli.drop

none

Spawns an Attack Helicopter at your current location.

N/A

🎮

heli.dropatplayer

"player ID"

Spawn an Attack Helicopter at a specified “player”’s location.

N/A

🎮

rf.spawnfakeboardcaster

"frequency" "range" (x,y,z)

Spawns a fake RF broadcaster

N/A

🎮

rf.removefakeboardcaster

"number"

Removes a fake broadcaster

N/A

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Last updated 8 months ago

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