> For the complete documentation index, see [llms.txt](https://rust-console-edition.gitbook.io/community-servers/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory.md).

# Items & Inventory

<table><thead><tr><th width="108">Auth Tier</th><th width="119">Entry Point</th><th width="261">Command</th><th>Description</th><th width="121">Input Type</th><th width="97">Default</th></tr></thead><tbody><tr><td>3 - Admin</td><td><h2>📟🌌</h2></td><td>baseprojectile.fullstartingmagazine</td><td>Toggles a full magazine when you start with a weapon. The default starting ammunition is &#x3C;50% full mag.</td><td>“0/1”</td><td>0</td></tr><tr><td>3 - Admin</td><td><h2>📟🌌</h2></td><td>debug.disablecondition</td><td>Toggles degradation of tools and weapons based on usage.</td><td>“0/1”</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>👢📟</h2><h2>🌌</h2></td><td>global.stackablesizescale</td><td>Scales the max stack size of an item. Max 3.</td><td>“number”</td><td>1</td></tr><tr><td>3 - Admin</td><td><h2>📟</h2></td><td>inventory.adddefaultitem</td><td>Adds an “item” to the set of default items the players spawn with.</td><td>"item name"</td><td>N/A</td></tr><tr><td>3 - Admin</td><td><h2>📟</h2></td><td>inventory.removedefaultitem</td><td>Removes an “item” from the set of default items the players spawn with.</td><td>"item name"</td><td>N/A</td></tr><tr><td>3 - Admin</td><td><h2>📟</h2></td><td>kitmanager.kit</td><td>Allows the creation, editing and deleting of kits. See how to use commands <a href="https://app.gitbook.com/o/wpZWgCmP3ztPuYJl8bG2/s/989RjbRw8ybjBIxJvMra/feature-guides/kit-management">here</a>.</td><td>multiple</td><td>N/A</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>sentry.hostileduration</td><td>Defines how long the hostile timer lasts when attacking outside of Safe Zones, in seconds.</td><td>“number”</td><td>120</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>sentry.ignorealltargets</td><td>Toggles whether turrets/flame turrets should ignore players.</td><td>"0/1"</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>sentry.targetall</td><td>Toggles whether turrets/flame turrets should target all players, regardless of authorisation.</td><td>"0/1"</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.arrowarmor</td><td>Scale of how much armor protects against arrows.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.arrowdamage</td><td>Scale of how much damage arrows do.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.bleedingarmor</td><td>Scale of how much armor protects against bleeding.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.bleedingdamage</td><td>Scale of how much damage bleeding does.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.bulletarmor</td><td>Scale of how much armor protects against bullet damage.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.bulletdamage</td><td>Scale of how much damage bullet do.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.d11buildtest</td><td>Once enabled, players start with the default builder's paradise items.</td><td>"0/1"</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.d11guntest</td><td>Once enabled, players start with the default target practice items.</td><td>"0/1"</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.itemdespawn</td><td>Multiplier for how fast dropped items despawn.</td><td>“number”</td><td>60</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.meleearmor</td><td>Multiplier to melee damage protection.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.meleedamage</td><td>Multiplier to melee damage.</td><td>“number”</td><td>1</td></tr><tr><td>4 - Owner</td><td><h2>📟🌌</h2></td><td>server.nostartingitems</td><td>Toggles if players should spawn with default items (Rock/Torch)</td><td>"0/1"</td><td>0</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>server.respawnresetrange</td><td>The range that sleeping bags get reset at when spawning on a bag.</td><td>“number”</td><td>50</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>sleepingbag.bagreuseseconds</td><td>Sets the respawn timer when using a Sleeping Bag to the specified time, measured in seconds.</td><td>“number”</td><td>300</td></tr><tr><td>4 - Owner</td><td><h2>📟</h2></td><td>sleepingbag.bedreuseseconds</td><td>Sets the respawn timer when using a Bed to the specified time, measured in seconds.</td><td>“number”</td><td>120</td></tr></tbody></table>
