Items & Inventory
Server Owner
The table below contains a list of Items & Inventory Commands available for Server Owners.
Type | Command | Input | Description | Default |
---|---|---|---|---|
global.stackablesizescale |
| Scales the max stack size of an item. Max 3. |
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sentry.hostileduration |
| Defines how long the hostile timer lasts when attacking outside of Safe Zones, in seconds. |
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sentry.ignorealltargets |
| Toggles whether turrets/flame turrets should ignore players. |
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sentry.targetall |
| Toggles whether turrets/flame turrets should target all players, regardless of authorisation. |
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server.arrowarmor |
| Scale of how much armor protects against arrows. |
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server.arrowdamage |
| Scale of how much damage arrows do. |
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server.bleedingarmor |
| Scale of how much armor protects against bleeding. |
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server.bleedingdamage |
| Scale of how much damage bleeding does. |
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server.bulletarmor |
| Scale of how much armor protects against bullet damage. |
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server.bulletdamage |
| Scale of how much damage bullet do. |
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server.d11buildtest |
| Once enabled, players start with the default builder's paradise items. |
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server.d11guntest |
| Once enabled, players start with the default target practice items. |
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server.itemdespawn |
| Multiplier for how fast dropped items despawn. |
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server.meleearmor |
| Multiplier to melee damage protection. |
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server.meleedamage |
| Multiplier to melee damage. |
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server.nostartingitems |
| Toggles if players should spawn with default items (Rock/Torch) |
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server.respawnresetrange |
| The range that sleeping bags get reset at when spawning on a bag. |
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sleepingbag.bagreuseseconds |
| Sets the respawn timer when using a Sleeping Bag to the specified time, measured in seconds. |
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sleepingbag.bedreuseseconds |
| Sets the respawn timer when using a Bed to the specified time, measured in seconds. |
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Server Admin
The table below contains a list of Items & Inventory Commands available for Server Admins and above.
Command | Input | Description | Default | |
---|---|---|---|---|
baseprojectile.fullstartingmagazine |
| Toggles a full magazine when you start with a weapon. The default starting ammunition is <50% full mag. |
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debug.disablecondition |
| Toggles degradation of tools and weapons based on usage. |
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inventory.adddefaultitem |
| Adds an βitemβ to the set of default items the players spawn with. |
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inventory.removedefaultitem |
| Removes an βitemβ from the set of default items the players spawn with. |
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kitmanager.kit |
| Allows the creation, editing and deleting of kits. See how to use commands here. |
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