> For the complete documentation index, see [llms.txt](https://rust-console-edition.gitbook.io/community-servers/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rust-console-edition.gitbook.io/community-servers/commands/gameplay/items-and-inventory.md).

# Items & Inventory

## <mark style="color:red;">Server Owner</mark>

The table below contains a list of **Items & Inventory Commands** available for <mark style="color:red;">**Server Owners**</mark>.

<table data-full-width="true"><thead><tr><th>Type</th><th width="255.5">Command</th><th width="119">Input</th><th width="476">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>👢📟</strong>🌌</h3></td><td><mark style="color:red;">global.stackablesizescale</mark></td><td><code>“number”</code></td><td>Scales the max stack size of an item. Max 3.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">sentry.hostileduration</mark></td><td><code>“number”</code></td><td>Defines how long the hostile timer lasts when attacking outside of Safe Zones, in seconds.</td><td><code>120</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">sentry.ignorealltargets</mark></td><td><code>"0/1"</code></td><td>Toggles whether turrets/flame turrets should ignore players.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">sentry.targetall</mark></td><td><code>"0/1"</code></td><td>Toggles whether turrets/flame turrets should target all players, regardless of authorisation.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">server.arrowarmor</mark></td><td><code>“number”</code></td><td>Scale of how much armor protects against arrows.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.arrowdamage</mark></td><td><code>“number”</code></td><td>Scale of how much damage arrows do.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">server.bleedingarmor</mark></td><td><code>“number”</code></td><td>Scale of how much armor protects against bleeding.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.bleedingdamage</mark></td><td><code>“number”</code></td><td>Scale of how much damage bleeding does.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">server.bulletarmor</mark></td><td><code>“number”</code></td><td>Scale of how much armor protects against bullet damage.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.bulletdamage</mark></td><td><code>“number”</code></td><td>Scale of how much damage bullet do.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.d11buildtest</mark></td><td><code>"0/1"</code></td><td>Once enabled, players start with the default builder's paradise items.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.d11guntest</mark></td><td><code>"0/1"</code></td><td>Once enabled, players start with the default target practice items.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟💥</strong></h3></td><td><mark style="color:red;">server.itemdespawn</mark></td><td><code>“number”</code></td><td>Multiplier for how fast dropped items despawn.</td><td><code>60</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">server.meleearmor</mark></td><td><code>“number”</code></td><td>Multiplier to melee damage protection.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.meleedamage</mark></td><td><code>“number”</code></td><td>Multiplier to melee damage.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.nostartingitems</mark></td><td><code>"0/1"</code></td><td>Toggles if players should spawn with default items (Rock/Torch)</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">server.respawnresetrange</mark></td><td><code>“number”</code></td><td>The range that sleeping bags get reset at when spawning on a bag.</td><td><code>50</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">sleepingbag.bagreuseseconds</mark></td><td><code>“number”</code></td><td>Sets the respawn timer when using a Sleeping Bag to the specified time, measured in seconds.</td><td><code>300</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">sleepingbag.bedreuseseconds</mark></td><td><code>“number”</code></td><td>Sets the respawn timer when using a Bed to the specified time, measured in seconds.</td><td><code>120</code></td></tr></tbody></table>

## <mark style="color:orange;">Server Admin</mark>

The table below contains a list of **Items & Inventory Commands** available for <mark style="color:orange;">**Server Admins**</mark> and above.

<table data-full-width="true"><thead><tr><th></th><th width="296">Command</th><th width="149">Input</th><th width="406">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:orange;">baseprojectile.fullstartingmagazine</mark></td><td><code>“0/1”</code></td><td>Toggles a full magazine when you start with a weapon. The default starting ammunition is &#x3C;50% full mag.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:orange;">debug.disablecondition</mark></td><td><code>“0/1”</code></td><td>Toggles degradation of tools and weapons based on usage.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">inventory.adddefaultitem</mark></td><td><code>"item name"</code></td><td>Adds an “item” to the set of default items the players spawn with.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">inventory.removedefaultitem</mark></td><td><code>"item name"</code></td><td>Removes an “item” from the set of default items the players spawn with.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">kitmanager.kit</mark></td><td><code>multiple</code></td><td>Allows the creation, editing and deleting of kits. See how to use commands <a href="/pages/9X8WMYCAjWhlaR4ylIpJ">here</a>.</td><td><code>N/A</code></td></tr></tbody></table>
