Rust Console Edition: Community Servers
  • Welcome
  • Getting started
    • Server Renting
    • Server Setup
    • Status Page
    • General Warnings
    • Permissions
  • Server Configuration
    • Configuring your Server
    • Basic Settings
    • Custom Boot Commands
    • Map Presets
      • ✨NEW✨ Donut Island Setup
    • Map Settings
    • World Settings
    • NPC Settings
    • Player Settings
    • Item Settings
    • Event Settings
    • Gameplay Settings
  • Management Settings
    • Authority Levels & Privileges
      • ✨NEW✨ Custom Auth Tiers
    • Granting User Tiers
    • Logs, Booting & Saving
    • Restarts and Backup
    • Moderation Actions
  • FEATURE GUIDES
    • Command Scheduling
    • Custom Zones
    • Entity Details
    • Entity Spawning
    • ✨NEW✨ Item Management
    • Kit Management
    • ✨NEW✨ Modifiers
    • Monument Recycler Configs
    • Seasonal Events
    • Server Tags
    • Whitelist Management
  • Commands
    • Gameplay
      • Building
      • Cook & Smelt
      • Crafting
      • Items & Inventory
      • Player
      • Resources
      • UI & Visuals
      • Farming
      • Missions
      • Teams
    • Moderation
      • Banning
      • Access Management
      • AntiHack
      • Tools
    • Server
      • Settings
      • Tools
    • Utility
      • Crafting
      • Entities
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      • Gameplay
      • Inventory
      • Monuments
      • Player
      • Resources
      • Self
      • Teams
    • World
      • Entities
      • Events
      • Generation
      • Monuments
      • Resources
      • Vehicles
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On this page
  • Quick reference
  • No Starting Items
  • Builder’s Paradise Items
  • Target Practice Items
  • Free Crafting
  • Instant Crafting
  • Unlock All Blueprints
  • Workbench Override
  • Stackable Size Scale
  • Gather Scale
  • Loot Scale
  • Disable Item Damage

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  1. Server Configuration

Item Settings

This area controls the spawning of items, loot scaling, and blueprint options for all players in the server.

These settings are especially useful for creating 2x/3x loot servers.

Keep in mind that spawning excessive amounts of items on the server can lead to server lag, crashes, and client instability due to console hardware limitations.

Here, you can customise the following settings to your liking, below are all the options and a summary of each one.


Quick reference

Option
Description

No Starting Items

Toggles the removal of the Rock and Torch when a player spawns.

Builder’s Paradise Items

Toggles the starting kit for a Builder’s Paradise server. (Hammer and Building Plan)

Target Practice Items

Toggles the starting kit for a Target Practice server.

Free Crafting

Toggles the ability to craft without consuming resources.

Instant Crafting

Toggles the ability to instantly craft items.

Unlock All Blueprints

Toggles the unlocking of all blueprints for everyone in the server, meaning that everyone can craft everything.

Workbench Override

Grants all players in the game access to the selected Workbench Aura, allowing them to craft Workbench items anywhere in the map.

Stackable Size Scale

Controls the maximum stack size for all stackable items.

Gather Scale

This controls how much a player will gather from harvestable nodes, trees, and nodettes.

Loot Scale

This controls how much a player will gather from loot boxes, crates, barrels and scientists.

Disable Item Damage

Toggles the "condition" of items (green bar). When enabled, items will last forever and will not need repairs.

No Starting Items

Toggles the removal of the Rock and Torch when a player spawns.

Input

Toggle-able, default OFF.

Notes

Activating this is essential if you wish to have [Builder’s Paradise] or [Target Practice] items activated.

Restart Required?

Yes


Builder’s Paradise Items

Toggles the starting kit for a Builder’s Paradise server. (Hammer and Building Plan)

Input

Toggle-able, default OFF.

Notes

It is recommended to only have [Builder's Paradise Items] or [Target Practice Items] activated at any time, otherwise you will spawn with too many items for the inventory to handle.

Restart Required?

Yes


Target Practice Items

Toggles the starting kit for a Target Practice server.

Input

Toggle-able, default OFF.

Notes

It is recommended to only have [Builder's Paradise Items] or [Target Practice Items] activated at any time, otherwise you will spawn with too many items for the inventory to handle.

Restart Required?

Yes


Free Crafting

Toggles the ability to craft without consuming resources.

Input

Toggle-able, default OFF.

Notes

When combined with [Instant Crafting], [Workbench Override 3], and [Unlock All Blueprints], players can instantly craft any item in the game for free, instantly.

Restart Required?

Yes


Instant Crafting

Toggles the ability to instantly craft items.

Input

Toggle-able, default OFF.

Restart Required?

Yes


Unlock All Blueprints

Toggles the unlocking of all blueprints for everyone in the server, meaning that everyone can craft everything.

Input

Toggle-able, default OFF.

Notes

Keep in mind that you will still need the appropriate [Workbench Override] to craft Workbench items.

Restart Required?

Yes


Workbench Override

Grants all players in the game access to the selected Workbench Aura, allowing them to craft Workbench items anywhere in the map.

Input

Any number from 0 → 3.

Default is 0.

Restart Required?

Yes


Stackable Size Scale

Controls the maximum stack size for all stackable items.

Input

Any number from 1 → 3.

Default is 1.

Notes

This options are especially effective when combined with [Gather Scale].

Restart Required?

Yes


Gather Scale

This controls how much a player will gather from harvestable nodes, trees, and nodettes.

Input

Any number from 1 → 3.

Default is 1.

Notes

These options are especially effective when combined with [Stackable Size Scale]

Restart Required?

Yes


Loot Scale

This controls how much a player will gather from loot boxes, crates, barrels and scientists.

Input

Any number from 1 → 3.

Default is 1.

Notes

These options are especially effective when combined with [Stackable Size Scale] and/or [Gather Scale]

Restart Required?

Yes


Disable Item Damage

Toggles the “condition” of items (green bar). When enabled, items will last forever and will not need repairs.

Input

Toggle-able, default OFF.

Notes

Keep in mind that Chainsaws will still need re-fueling, even when this is active.

Restart Required?

Yes

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Last updated 8 months ago

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