Event settings

The following commands are used to control server events.

Available events are:

  • event_airdrop - A plane flies over the map and drops a crate of supplies that players can loot. Players can see the crate on the map.

  • event_cargoheli - A helicopter manned by scientists will patrol a monument and drop a locked crate there. Players can loot the crate, but it will take some time to unlock.

  • event_cargoship - A cargo ship passes by the island. If players can make their way to it (using boats or by swimming), they can find loot, but it is protected by hostile scientists.

  • event_helicopter - A helicopter patrols a section of the map. It is hostile to players and will attack on sight. Well-equipped players can destroy it to find loot.

List active events

events.activeevent

Lists all events that are active on the server.


List cooldown of event

events.cooldowntime "string"

Lists the current cooldowns for the specified event. Leave blank to list all events.

Example:

events.cooldowntime "event_airdrop"

Control event cooldown multiplier

events.cooldowntimemultiplier "string" "multiplier"

Controls the current cooldown multiplier for the specified event. Lower is faster. Leave blank to list all multipliers for all events on the server.

Example:

events.cooldowntimemultiplier "event_airdrop"

List event remaining time

events.remainingtime "string"

Lists the remaining time left on a certain event. Leave blank for the remaining time on all events.

Example:

events.remainingtime "event_airdrop"

Stop event

events.stopevent "string"

Stops the specified event.

Example:

events.stopevent "event_airdrop"

Start specifed event

events.triggerevent "string"

Starts the specified event.

Example:

events.triggerevent "event_airdrop"

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