Entity settings
Destroy a player's buildings
Destroys all buildings created by the target ID.
Example:
Delete entity
Destroys the chosen entity and checks if it has an owner.
Find entity
Prints a list of all items/animals/objects, etc. and their IDs & locations to the console log.
Find group
Prints a list of all objects in a specified group and their IDs & locations to the console log.
Find ID
Finds an object based on its ID. You can find the ID from using find_entity
.
Find parent
Finds an object’s parent, based on its ID.
Find self
Finds information about the player who entered this command.
Spawn entity
Spawns an object at the specified map co-ordinates.
Example
Object Name | Shortname | Command |
---|---|---|
Bear | Bear | spawn bear x,y,z |
Boar | Boar | spawn boar x,y,z |
Small Wooden Box | woodbox_deployed | spawn woodbox_deployed x,y,z |
Bradley Crate | bradley_crate | spawn bradley_crate x,y,z |
Chicken | Chicken | spawn chicken x,y,z |
Locked Crate | CodelockedHackableCrate | spawn codelockedhackablecrate x,y,z |
Basic Crate | crate_basic | spawn crate_basic x,y,z |
Elite Crate | crate_elite | spawn crate_elite x,y,z |
Cube Crate (Oxum's) | crate_mine | spawn crate_mine x,y,z |
Military Crate | crate_normal | spawn crate_normal x,y,z |
Cube Crate | crate_normal_2 | spawn crate_normal_2 x,y,z |
Food Crate | crate_normal_2_food | spawn crate_normal_2_food x,y,z |
Medical Crate | crate_normal_2_medical | spawn crate_normal_2_medical x,y,z |
Toolbox | crate_tools | spawn crate_tools x,y,z |
Large Underwater Crate | crate_underwater_advanced | spawn crate_underwater_advanced x,y,z |
Small Underwater Crate | crate_underwater_basic | spawn crate_underwater_basic x,y,z |
Ration Box | foodbox | spawn foodbox x,y,z |
Heli Crate | heli_crate | spawn heli_crate x,y,z |
Horse | Horse | spawn horse x,y,z |
Kayak | Kayak | spawn kayak x,y,z |
White Barrel | loot_barrel_1 | spawn loot_barrel_1 x,y,z |
Blue Barrel | loot_barrel_2 | spawn loot_barrel_2 x,y,z |
Recycler | recycler_static | spawn recycler_static x,y,z |
RHIB | RHIB | spawn rhib x,y,z |
Rowboat | Rowboat | spawn rowboat x,y,z |
Shark | SimpleShark | spawn simpleshark x,y,z |
Stag (Deer) | Stag | spawn stag x,y,z |
Supply Drop | supply_drop | spawn supply_drop x,y,z |
Ridable Horse | TestRidableHorse | spawn testridablehorse x,y,z |
Vending Machine | vendingmachine.deployed | spawn vendingmachine.deployed x,y,z |
Wolf | Wolf | spawn wolf x,y,z |
Spawn item
Spawns a dropped item at the specified map co-ordinates.
Example
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