# Events

## <mark style="color:red;">Server Owner</mark>

The table below contains a list of **Event Commands** available for <mark style="color:red;">**Server Owners**</mark>.

<table data-full-width="true"><thead><tr><th>Type</th><th width="217">Command</th><th width="125">Input</th><th width="512">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:red;">events.special_event</mark></td><td><code>multiple</code></td><td>Activates the given "event".<br>More information <a href="https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/seasonal-events">here</a>.</td><td><code>N/A</code></td></tr></tbody></table>

## <mark style="color:orange;">Server Admin</mark>

The table below contains a list of **Event Commands** available for <mark style="color:orange;">**Server Admins**</mark> and above.

<table data-full-width="true"><thead><tr><th>Type</th><th width="239">Command</th><th width="167">Input</th><th width="449">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.spawncargoship</mark></td><td><code>none</code></td><td>Force spawns a Cargo ship, with normal event rules. Only 1 Cargo Ship can be on the map at the same time.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.startegressing</mark></td><td><code>none</code></td><td>Forces the current Cargo Ship to exit the map.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">dropcrate.heli_setdropzone</mark></td><td><code>"monument ID"</code></td><td>Sets the next Chinook Code Locked Crate drop zone to be at the specified “monument”. A list of monument IDs can be found <a href="https://rust-console-edition.gitbook.io/rust-console-edition-community-servers/feature-guides/custom-zones#monument-killzones">here</a>. </td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">env.addtime</mark></td><td><code>"number"</code></td><td>Adds the specified amount of hours to the current time.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">env.time</mark></td><td><code>"number"</code></td><td>Sets the current time on the server. 24HR clock.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">events.stopevent</mark></td><td><code>"event name"</code></td><td>Stops the specified “event”.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">events.triggerevent</mark></td><td><code>"event name"</code></td><td>Starts the specified “event”.<br>Available events:<br><code>event_airdrop</code><br>Summons a Cargo Plane to drop a Supply Drop<br><code>event_cargoheli</code><br>Summons a Chinook to drop a Code Locked Hackable Crate at certain large monuments.<br><code>event_cargoship</code><br>Triggers the Cargo Ship to spawn and roam around the coastline.<br><code>event_helicopter</code><br>Summons an Attack Helicopter to spawn and roam the map.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">heli.call</mark></td><td><code>none</code></td><td>Summons the Attack Helicopter to roam the map, if the event is active.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">supply.call</mark></td><td><code>none</code></td><td>Calls in a Supply Plane to drop a Supply Crate.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">supply.drop</mark></td><td><code>none</code></td><td>Calls in a Supply Plane to drop a Supply Crate.</td><td><code>N/A</code></td></tr></tbody></table>
