# World Settings

This section of option controls how the world works in-game. This is especially useful for special server types like PvE, as they can be combined with other sections to create the perfect server type.

Here, you can customise the following settings to your liking, below are all the options and a summary of each one.

***

## Quick reference

<table data-full-width="false"><thead><tr><th width="195.7777099609375">Option</th><th>Description</th></tr></thead><tbody><tr><td>RHIB Population</td><td>Controls the amount of RHIBs that spawn naturally on the coastline.</td></tr><tr><td>Rowboat Population</td><td>Controls the amount of rowboats that spawn naturally on the coastline.</td></tr><tr><td>Rowboat Decay Time (Outside)</td><td>Controls the time taken for a rowboat to despawn when it is near the coastline.</td></tr><tr><td>Rowboat Decay Time (Deep Water)</td><td>Controls the time taken for a rowboat to despawn when it is <strong>not</strong> near the coastline.</td></tr><tr><td>Rowboat Decay Time (Start Time)</td><td>Controls the time taken for a rowboat to decay once it has not been interacted with.</td></tr><tr><td>Stability</td><td>Toggles the stability of player-made structures, allowing players to create wacky structures.</td></tr><tr><td>Radiation</td><td>Toggles the radiation of certain monuments on the map.</td></tr><tr><td>Time Progression</td><td>Toggles the progression of time on the server.</td></tr><tr><td>Day Length</td><td>Sets the length of the day time, in real-world minutes.</td></tr><tr><td>Night Length</td><td>Sets the length of the night time, in real-world minutes.</td></tr></tbody></table>

## RHIB Population

Controls the amount of RHIBs that spawn naturally on the coastline.

#### **Input**

Any number, but this value is clamped to a maximum of 20 (per km²).

#### **Notes**

Default is 0 per km².

#### **Restart Required?**

Yes

***

## Rowboat Population

Controls the amount of rowboats that spawn naturally on the coastline.

#### **Input**

Any number, but this value is clamped to a maximum of 20 (per km²).

#### **Notes**

Default is 4 per km².

#### **Restart Required?**

Yes

***

## Rowboat Decay Time (Outside)

Controls the time taken for a rowboat to despawn when it is near the coastline.

#### **Input**

Any number, but this value is clamped to a maximum of 3.4×10³² minutes. (Essentially infinite)

#### **Notes**

Time is measured in real-world minutes.

#### **Restart Required?**

Yes

***

## Rowboat Decay Time (Deep Water)

Controls the time taken for a rowboat to despawn when it is **not** near the coastline.

#### **Input**

Any number, but this value is clamped to a maximum of 3.4×10³² minutes. (Essentially infinite).

#### **Notes**

Time is meaured in real-world minutes.

#### **Restart Required?**

Yes

***

## Rowboat Decay Time (Start Time)

Controls the time taken for a rowboat to decay once it has not been interacted with.

#### **Input**

Any number, but this value is clamped to a maximum of 3.4×10³² seconds. (Essentially infinite)

#### **Notes**

Time is measure in real-world seconds.

#### **Restart Required?**

Yes

***

## Stability

Toggles the stability of player-made structures, allowing players to create wacky structures.

#### **Input**

Toggle-able, default ON.

#### **Notes**

Disabling this can be useful for PvE Servers and build-test servers.

#### **Restart Required?**

Yes

***

## Radiation

Toggles the radiation of certain monuments on the map.

#### **Input**

Toggle-able, default ON.

#### **Notes**

Disabling this can be useful for PvE Servers and build-test servers.

#### **Restart Required?**

Yes

***

## Time Progression

Toggles the progression of time on the server.

#### **Input**

Toggle-able, default ON.

#### **Notes**

Disabling this can be useful for PvE Servers and build-test servers.

#### **Restart Required?**

Yes

***

## Day Length

Sets the length of the day time, in real-world minutes.

#### **Input**

Any number, but this value is clamped to a maximum of 1440 minutes.

#### **Notes**

For eternal daytime, consider disabling Time Progression instead of setting this value.

#### **Restart Required?**

Yes

***

## Night Length

Sets the length of the night time, in real-world minutes.

#### **Input**

Any number, but this value is clamped to a maximum of 1440 minutes.

#### **Notes**

For eternal nighttime, consider disabling Time Progression instead of setting this value.

#### **Restart Required?**

Yes


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