# Events

## <mark style="color:red;">Server Owner</mark>

The table below contains a list of **Events Commands** available for <mark style="color:red;">**Server Owners**</mark>.

<table data-full-width="true"><thead><tr><th>Type</th><th width="219">Command</th><th width="126">Input</th><th width="511">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.events</mark></td><td><code>"0/1"</code></td><td>Toggles events like Cargo Ship/Chinook/Attack Heli</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">server.radiation</mark></td><td><code>"0/1"</code></td><td>Toggles radiation at applicable monuments.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">time.daylength</mark></td><td><code>"number"</code></td><td>Sets the length of the day time, in real-world minutes.</td><td><code>50</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">time.nightlength</mark></td><td><code>"number"</code></td><td>Sets the length of the night time, in real-world minutes.</td><td><code>10</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:red;">time.timescale</mark></td><td><code>"number"</code></td><td>Sets the scale of time during the day. Higher is faster.</td><td><code>1</code></td></tr></tbody></table>

## <mark style="color:orange;">Server Admin</mark>

The table below contains a list of **Events Commands** available for <mark style="color:orange;">**Server Admins**</mark> and above.

<table data-full-width="true"><thead><tr><th>Type</th><th width="329">Command</th><th width="120">Input</th><th width="407">Description</th><th>Default</th></tr></thead><tbody><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:orange;">bradley.enabled</mark></td><td><code>"0/1"</code></td><td>Toggles the Bradley APC spawning function.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">bradley.quickrespawn</mark></td><td><code>"0/1"</code></td><td>Toggles the Bradley Quick-Respawn function.</td><td><code>0</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.egress_duration_minutes</mark></td><td><code>"number"</code></td><td>Controls the time taken for the Cargo Ship to leave the map once its event has ended.</td><td><code>10</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.event_duration_minutes</mark></td><td><code>"number"</code></td><td>Controls the amount of time the Cargo Ship is active on the map for.</td><td><code>50</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.event_enabled</mark></td><td><code>"number"</code></td><td>Toggles the Cargo Ship event as a whole.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.loot_round_spacing_minutes</mark></td><td><code>"number"</code></td><td>Controls how often Code Locked Crates spawn on the Cargo Ship.</td><td><code>10</code></td></tr><tr><td><h3><strong>📟</strong></h3></td><td><mark style="color:orange;">cargoships.loot_rounds</mark></td><td><code>"number"</code></td><td>Controls how many times Code Locked Crates spawn on the Cargo Ship.</td><td><code>3</code></td></tr><tr><td><h3><strong>📟</strong>🌌</h3></td><td><mark style="color:orange;">env.progresstime</mark></td><td><code>"0/1"</code></td><td>Toggles the progression of time on the server.</td><td><code>1</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">events.activeevent</mark></td><td><code>none</code></td><td>Lists all events active on the server.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">events.cooldowntime</mark></td><td><code>"event name"</code></td><td>Lists the current cooldowns for the specified “event”.<br>Leave blank to list all events.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">events.cooldowntimemultiplier</mark></td><td><code>"event name" "number"</code></td><td>Controls the current cooldown multiplier for the specified “event”. Lower is faster. Leave blank to list all multipliers for all events on the server.</td><td><code>N/A</code></td></tr><tr><td><h3><strong>📟🎮</strong></h3></td><td><mark style="color:orange;">events.remainingtime</mark></td><td><code>"event name"</code></td><td>Lists the remaining time left on a certain ”event”.<br>Leave blank for the remaining time on all events.</td><td><code>N/A</code></td></tr></tbody></table>
